So the top one would be like damage and the bottom would be ragdoll. Just a quick question. I would look it up but i don’t really know how to explain it
instead of firing the remote below, you can do something like this:
local function OnEventFire()
-- do the second event code here
end
game:GetService("ReplicatedStorage").Damage.ragdoll.OnServerEvent:Connect(function(player)
-- do the damage code here
OnEventFire()
end)
game:GetService("ReplicatedStorage").Remotes.ragdoll.OnServerEvent:Connect(function(player)
OnEventFire()
end)