Remote Functions

When try to send Large amount of data through a Remote Function, it will slow down the Client’s to Server communications, and ultimately disconnect the Client after around 30 seconds.

By large data I mean data of this size:

PlayerList is a table.

My question is there a limit to how much data can be sent at one time through a remote function? since up to a certain size I was getting est. 1-4 seconds delay when receiving the List on the client, and now it’s just a disconnect from server.

I think you need to optimize what you’re trying to do here. Why are you sending so much data?

For the limit, I believe the limit is 64Kb.