So I’ve been running into this strange issue with one of my arguments.
Basically, the argument I’m trying to fire is ‘BlockType’ which (depending on the tool) fires differently, for example ‘game.ReplicatedStorage.Blocks.Doge’ and then it should ‘:Clone()’ the block… But for some reason, it fires, gives me no errors, yet It’s not cloning the block?
And it’s not moving it in there? Also, I would be careful having your clone function like this. Because a hacker can fire the event with anything they want to clone and it will clone it.