An event get fired from a client script and it gives 3 value, but the server script receives them wrong
The client script
Button.MouseButton1Click:Connect(function()
local ID = string.gsub(NewLobby2.ID.Text, "%D", "") --%D replaces all letters with ""
local Public = NewLobby2.Public.Text
print(Player,ID,Public)
LobbyCreator:FireServer(Player, ID, Public) --Firing the server and giving values
end)