Hello! I was recently rewriting code for my shop ui until I had encountered this issue:
lua 22:59:25.256 ServerScriptService.Main.ProductHandler:36: attempt to index nil with 'Name' - Server - ProductHandler:36
Investigating, I figured out that the serverscript, upon OnServerInvoke, receives guiObject as nil. guiObject is supposed to be ingameShop in this case.
LocalScript:
ingameShop.MouseButton1Click:Connect(function()
print(ingameShop) -- Returns guiObject
itemTable = passProductsFunction:InvokeServer(ingameShop)
itemDispModule.onButtonInput(gameItem, itemTable)
end)
ServerScript:
passProductsFunction.OnServerInvoke = function(player, guiObject)
local itemTable
print(guiObject) -- Nil
if guiObject.Name == "IngameShop" then
itemTable = gameProducts
elseif guiObject.Name == "PaidProducts" then
itemTable = paidProducts
elseif guiObject.Name == "Exchange" then
itemTable = exchangeProducts
end
return itemTable
end
I am not sure why this issue is occurring, as it did not persist before. Any help is appreciated, thanks!