I agree completely! That’s why it’d be a good idea to remove favoriting from the experience details page since it’s likely irrelevant to most users outside of “bookmarking” experiences for a later date.
I get that a lot of us can have differing opinions on the way that we access and utilize the Roblox platform, but a lot of the time despite our personal opinions the actual consensus across the ~100M dau of Roblox we can often see far different results than originally anticipated.
I hope to see the removal of favorites tested via A/B to see how it actually affects the platform in case it unexpectedly helps the platform in more ways than we could anticipate.
I don’t understand. Can you please clarify? This thread has nothing to do with the Grand Theft Auto series.
This is by intentional design according to a Roblox staff member. Likely for better discovery of experiences on the platform based on what you’ll be most likely to interact with throughout the day.