Remove the Automatic deletion of a second weld between parts A and B

It Makes no sense to me, and with the recent Update being even stricter on this, it has broken my game severely.

By Automatic deletion I’m talking about:

  1. you have a Weld that welds Part A to Part B.
  2. you Make Another Weld from Part A to Part B.
  3. For whatever Reason the Weld from Part 1 is automatically Deleted and replaced by the Weld from Part 2.

This is not Respected by FE either:

  1. As Before I have a Weld Created for Part A to B on the Server (both Server and Client see it)
  2. From the Client I delete the Server Weld (Now only Server can see it)
  3. I add a Weld from the Client for Part A to B
  4. The Server Weld is deleted automatically, and is replaced by the Client Weld (now both Server and Client point to the Weld created by the Client, hence, bypassing FE).

Step 4 above used to Not Happen, however with Recent Update (March 30th around 3:00-4:30 PM Central) Step 4 is done making it impossible to have separate Welds for Part A to B on the Client and Server. This Makes the Video I posted from this thread not possible anymore.

[size=1]This makes me want to quit my game [/size]

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