I had noticed that RemoveCollisionGroup() doesn’t work anymore for some reason, but this only happens in my game for some weird reason.
I have tried manually using the command ingame via the console, but this did absolutely nothing, no errors or warnings showed up and the collisiongroup stayed.
local physicsservice = game:GetService("PhysicsService")
physicsservice:RemoveCollisionGroup("rickje139")
I have also noticed that there are multiple collisiongroups with the same name when you rejoin the game.

When i tried opening the collisiongroups tab in studio in test mode, i got this error.
This error never shows up anywhere else than in my game.
When i try replicating this in a baseplate game, it just works fine, but in my game, it breaks completely.
https://www.roblox.com/games/166986752/Plane-Crazy?refPageId=2c82f8a9-30d1-4956-ab48-b1cc2e0bc72a#!/about
Why does this happen and what should i do?