I’ve made a boost system, where you can use a token and that token grants a boost. Since my game has a separate place, I’m storing the active boost info in playerData, which is transferred into the other place. Adding the boost into the playerData.ActiveBoosts is no problem, however whenever the boost ends, I want to remove the specific boost that ended, but table.remove doesn’t work.
Code/playerData/error below:


Any help is appreciated, thanks.
