It would be really cool if thumbnails could better reflect the full range of PBR features available on avatars. As of right now, the current Lighting configuration does not have a Skybox, nor any EnvironmentDiffuseScale and EnvironmentSpecularScale applied to the scene.
This results in thumbnails that render like this:
When in-games that have PBR, they look more like this:
Similarly, my avatar’s thumbnail visualizes this lack of PBR on thumbnails:
Versus in-game:
If this were to be solved, I think it would help generate more revenue for UGC creators. It would help make it more apparent that a UGC item has a more realistic appearance.





