Rendering glitch with Roblox

So, I have a round-based game where the maps are loaded in from server storage and organized into folders in the workspace. The custom characters I use and the maps seem to flicker in and out of existence quite often and sometimes stuff won’t re-appear unless I turn my graphics quality to about 4 or 5, anyone know a way around this? I’m not sure if this is the right place to post this but I thought it was the closest section i could think of.

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This is just Roblox’s way of rendering far away objects.

It’s happening literally right in front of my character, i know that’s how it renders far away objects but the problem is it’s doing where i’m standing and i can’t see where I’m going and it’s aggravating when testing or playing.