Rendering Parts Shadows while Parts aren't shown on Camera.

I am trying to make a first person camera system with proper shadows for player models. Does Roblox have it’s own Camera Render VS Shadow Render thing where I can make the head/accessories invisible and still have the game render shadows of the head/accessories?

I know some engines like Unity and Unreal have this, but never found a solution on Roblox. I did try localtransparencymodifier but it don’t render shadows when at 1.

Expected behavior

I want to be able to assign objects to a independent shadow layer that camera can’t see but the game still renders shadows for.
Mainly useful for first person cameras and realism when it comes to shadow based worlds.

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