Alright, so lately I was wondering if there was a benefit or not to use textures over material on a specific scenario.
For instance, here on the Left is a transparent part with two textures replicating the smooth plastic, and on the right is a visible part with SmoothPlastic material.
Which option would be best in a scenario where I’d have something like 10k parts arranged in either of those ways?
- Transparent part with texture on two sides…
- a visible part with SmoothPlastic material…
Technically it would seem logic to use the left case, but I feel a bit worried about having that many parts with textures on, and I’m not sure how this would be handled by the Roblox engine.
In any case, I’d be really curious to know what difference it would make.