I’m using RenderStepped to set the viewmodel gun in front of the camera using SetPrimaryPartCFrame, and while it appears correctly from the camera’s perspective, the position values of the viewmodel parts seem to change randomly. What could be causing this issue, and how can I fix it?
Try using :PivotTo instead, set primarypart is deprecated for a reasom.
Ah, you’re right. I forgot about that thanks a lot.
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