Requirements
- Have many ModuleScripts under ReplicatedFirst with differentiating sources/contents (in our case, 334 ModuleScripts)
- Reparent the player’s character to a Model under Workspace in a CharacterAdded event’s callback after waiting for the character’s parent to not be nil
Result
PlayerGui will not replicate (client and server view of PlayerGui differ in studio)
LoadingGui is reparented from ReplicatedFirst to PlayerGui on client
A private message is associated with this bug report


