Hi,
So I’m trying to use ReplaceBodyParts with an Rthro mesh and it’s resulting in some strange behaviour. It successfully morphs the character, but without any of the Rthro pieces instead opting to create whole new R15 pieces and shoving the original pieces to the ground without any attachments?
What’s causing this? Note: This works perfectly for R15 without Rthro
Here’s a video:
Here’s the code:
for _, Part in pairs (Character:GetChildren()) do
if Part:IsA("BasePart") and Part.Name ~= "HumanoidRootPart" then
Humanoid:ReplaceBodyPartR15(CharacterHumanoid:GetBodyPartR15(Part), Part)
end
end
if CharacterType == "Character" then
for _, Accessory in pairs (CharacterAccessories[Player.Name]:Clone():GetChildren()) do
Accessory.Parent = Player.Character
end
end
Humanoid.BodyTypeScale.Value = NewCharacter.Humanoid.BodyTypeScale.Value
Any help would be appreciated.
Thanks,
Tom