I want to make a Character tool that the player can hold and I’m trying to use HumanoidDescription, but when the Tool’s Character has a Humanoid, it affects the Movement of the player holding the Tool. Does anyone have an effective solution for this?
May you elaborate on what you mean by this?
How does it affect the movement of the player?
What are you using HumanoidDescription for?
If you can answer these questions I may be able to help you!
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I mean a Character Tool, for example, a player holding a Character Tool, whose character looks like his character or another player’s character, (automatically required because it will be by user id), this affects the player’s movement by “burdening” him, and I use HumanoidDescription to load a character for the Character’s Humanoid inside the tool.
can you elaborate on what you mean by burdening?
The player falls in the direction they are holding the tool as if it is weighing them down
im still confused on what you mean by this, can you send me a gif or recording of what exactly is happening?