Hello! i’m currently observing an odd replication glitch where some animations won’t end on client perspectives. these attack animations are all being played on the server and are explicitly made not to be looped. Hoping to know what’s going on because I have no idea what’s causing the issue and it wasn’t a problem before
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I can’t really tell based off the current context given but the problem’s probably the fact that the animations are playing on the server, they should only be played on the client. But the last time I used animations on the server I never encountered an issue like repeated animations not ending so I’m not entirely sure.
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Hello! Thanks for responding, I narrowed down the issue to this somehow not patched bug with replicated animations: AnimationTrack.Looped Does Not Replicate - #6 by JedDevs
Highly frustrating, but it’s whatever
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