As the title says, is there a way to replicate the right click camera drag effect without the player having to hold right click? I fiddled around with StarterPlayer but couldn’t see any options that enabled this.
I’m still using the default camera unchanged. Any help is appreciated.
There might be a better way, but since I’ve usually needed this and additional functionality, I’ve simply set the camera mode to scriptable and rolled my own camera controls.
You can also place a custom version of the RootCamera script into the StarterPlayer. In it on line 1296 is a method called this:ConnectInputEvents(). Just change the places it says
input.UserInputType == Enum.UserInputType.MouseButton2 to your desired condition.
You can also make your own with raycasting to prevent camera-part clipping and just handling the mouse movement delta values