[REQUIRE AUTOCOMPLETE]
An autocomplete plugin to refer to any MODULE SCRIPT in either places: script descendants, replicated storage and server storage, and to any game SERVICES.
Simply type “::” for MODULE SCRIPT autocompletion suggestions!
And use the prefix “:<” for SERVICE autocompletion suggestions!
The plugin includes finding service referrals in your code, meaning if you’ve assigned either Replicated Storage or Server Storage to a variable in a script, the plugin will detect it and use the variable for module script paths that are descendants of it. (e.g.: require(serverStorage.ModuleScript))
This is my very first uploaded plugin and very first DevForum post, so any mistakes I make with the plugin or the post, please let me know!
DEMO:
MODULE REFERRAL
Detect any module in either the script’s descendants, Replicated Storage or Server Storage and offer autocomplete suggestions.
SERVICE REFERRAL & SERVICE REFERRAL DETECTION
Offer autocomplete suggestions for all the game’s services. When a service is set to a variable, further module referrals will use that variable(if the module being referred to is within that service).
PATCH NOTES:
-[V1.1.1]- (MAY-07-2026)
- Made error logging optional(due to the annoying warning messages whenever you startup studio with the plugin turned on). The only way to modify this setting is through the plugin’s code.
-[V1.1]- (MAY-06-2026)
- Optimized the plugin.
- Added details to autocomplete suggestions showing what text will be entered after the suggestion is accepted.
- Finally updated the plugin after so long.
-[V1.0.2]- (JULY-03-2025)
- Fixed bug that didn’t allow the command bar to use the autocompletion.
-[V1.0.1]- (JULY-02-2025)
- Added support for Service reference autocompletion with prefix “:<”