Require modulescript in model

there is a model .
in that model is a folder and a moduleScript called MainModule
this module is saved to the library
is there a way with Require so I can target the moduleScript in the model?
InsertService is not an option as I am the owner of the module, but my group is the owner of the game


Can’t you save the model and it’s children directly under the MainModule then save it to Roblox Website like that? Because that’s the only way you can require it by Asset Id.

tough tof that, isnt optimal but a hacky work around.
looking for another way

do you know a way without changing the structure of the module?

There is no other way to require that module without restructuring your model tree.