January 30, 2021, 12:47pm
I want to get when the player clicks his Reset button and Connect it to a function.
I have tried using
but when i use it in a Server script the game prints an error saying
StarterGui:SetCore must be called from a local script.
and when i use it in a Local Script and try to Connect it to a Bindable Event it says
ResetButtonCallback must be set to a BindableEvent or a boolean
What can i use to link the ResetButtonCallback to a Server Side function.
Any help would be greatly appreciated
Can you send your whole script?
January 30, 2021, 12:57pm
– Here Should The Function Start
i have also tried to connect it to a Bindable Event
local Event = game.ReplicatedStorage.Event
You can only set
ResetButtonCallback to a bool or BindableEvent. You can not set
ResetButtonCallback as a function.
Event a RemoteEvent or BindableEvent?
January 30, 2021, 1:03pm
its a BindableEvent, i can’t fire it from a local script and i can’t access game:GetService(“StarterGui”):SetCore(“ResetButtonCallback”,Event) from a server side script because the SetCore function can only be fired from a local script, So how can i link the SetCore function to Bindable Event?
January 30, 2021, 4:00pm
i have solved the problem, i think the issue was that i have placed the bindable event in Replicated Storage so it couldn’t be detected but thanks for the help provided.