Retro style pixel demo!

I doubt I’d be able to make this into a full game, but I used viewport frames to create a pixel buffer! Only problem is, it can’t really handle over 100 bricks, or else it just lags to an unplayable point. I’m thinking of using images, but it would be a rather tedious process.

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it looks cool it is different i like it good job!

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if it can’t handle over 100 bricks, you’re not doing it correctly; (don’t render off-screen things)
other than that it’s a funny idea