Return Terrain material in mouse.Target

I have this tool that allows you to press a button, and it will print the material of the object being targeted.
However, when I print the material of terrain, it always returns as Plastic.

I’m not asking for help or a solution, but rather recommending, and pleading for ROBLOX to make this return the Material of the targeted terrain.
Thanks for your time :slight_smile:

Edit: I posted this in Code Review, and put it here, because someone had told me this could be a bug.

Link to original (misplaced) post: Return Terrain material in mouse.Target

This topic was automatically closed after 10 minutes. New replies are no longer allowed.