So I have a DJ club room where you can play audios and I want it to have reverb for only the clients that are in that room And I don’t know how to go around doing it.
I have tried the Following:
• Adding reverb effect on a Sound however it doesn’t have what im looking for. (When the audio stops the “Reverb” just cuts off)
• setting Enum.ReverbType on a local script upon clicking the door to enter.
• Using :FireClient() to tell a Client to set reverb time
None of these did the trick. What I’m am trying to achieve is changing Ambient Reverb for the Client upon clicking the door to enter, and removing the reverb for when they click the door to exit.