Rig not scaling correctly in Blender

  1. What do you want to achieve? Keep it simple and clear!
    I want to import my viewmodel rig into Blender for animation, but the arms aren’t scaling correctly.

  2. What is the issue? Include screenshots / videos if possible!
    Like I said, the arms on my rig aren’t scaling correctly.
    In studio:
    In Blender:

This messes up the animations and it’s such a weird bug. The arms I ripped from the R6 rig, and they themselves are just parts, so I don’t see the issue?

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

I have googled for the issue, I’ve only seen 1 post on it but there wasn’t a solution.

I hope I’ve provided enough information for everyone to help me solve this. Thanks in advance!

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