Roblox Audio API Mic System

Hey developers,

I’m currently trying to build a mic system in Roblox using the new Roblox Audio API, and honestly… I’m stuck.

What I’m trying to do is pretty simple in theory:
A player talks into a mic (just a Part with a ProximityPrompt), and their voice should come out of nearby speakers in real time. The dream setup is that the player hears themselves too, just like a real intercom or PA system.

The problem is… I can’t even get the voice to go through the speakers at all. I’ve tried setting up AudioDeviceInput , routing it through AudioPlayer and Emitters, messing with the Player property, access settings, permissions – all of it. Either nothing plays, or it just doesn’t react at all. And the self-monitoring part (hearing yourself) makes it even messier.

At this point I’ve kind of run out of ideas and would love if someone who’s worked with this new API could point me in the right direction. Even just a basic working setup would be amazing.

Appreciate any help – thanks in advance!

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