Roblox Character cloning issue! (Help Needed)

So there is a issue / problem where

  1. Disable CharacterAutoLoads
  2. create a folder called “Live”
  3. Create a PlayerAdded function and a CharacterAdded function
  4. In the CharacterAdded function, put wait(5) Character.Parent = workspace.Live

Now, if you spam LoadCharacter() after 5 seconds, multiple clones of the player is being created,

but when I commented out the 'Character.Parent = workspace.Live", it stopped the cloning problem.

How can I solve this bug? Because I need to parent Player’s Character to workspace.Live for organising players and other things

1 Like

pov: no script provided

I gave you numbered points to try and reproduce the same thing

then why is this post here?
try messaging @Bug-Support

Because I’m trying to find a way to solve it, but if you want a script to use then, here’s one (but also try to follow the bullet points so you can have the folder created etc)

Players.PlayerAdded:Connect(function(Plr)	
	print("Ahayah Ashar Ahayah Is The Most High Ahman")
	print("YASHAYA IS MY SAVIOUR")
	coroutine.resume(coroutine.create(function()
	
	end))
	Plr.CharacterAdded:Connect(function(Character)
		wait(5)
		Character.Parent = workspace.Live 
		
	end)	
end)

Where in this script are you doing your LoadCharacter spamming

i’m doing it in console on server side

game.Players.(YourName):LoadCharacter()

If anyone is wondering a way to counter this, problem seems to be solved by adding this if statement check

if Character and game.Players:GetPlayerFromCharacter(Character) then
	Character.Parent = workspace.Live 
end