Roblox destroys my model how to fix it

When exporting my model to Roblox Studio, one part of the model was damaged, how to fix it

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Thats probably a problem of render. Take a look at Render Fidelity


Everything seems to be fine with the rendering

No, I am talking about Roblox’s Render Fidelity. When you export a model from another engine, such as Blender, usually it comes out kinda bugged and ugly because the default render makes it look like that. Try searching inside the Mesh model and find something named β€œRender Fidelity”

Ehh, it seems to be a normal issue. @fireldan2 you need to β€œrecalculate outside” in Blender.

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Unfortunately, changing the settings in Render Fidelity did not help

Are you using mesh parts? Can you send us a screenshot of its configuration?

Thank you bro, i managed to fix it

I managed to fix it thanks to the function β€œrecalculate outside”

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