Roblox Incorrectly Displaying Animations Imported from Blender

I made an animation in blender with bones and exported it to studio, but the animation is wrong. For some reason the first animation worked, which was a different one. The only reason I could see is NLA tracks being used / animation strips. I tried every other solution and nothing could be found to fix it.

EDIT: Found the solution, it’s to select “Apply Transform” when exporting the animation from blender

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