We usually hook up windows and modals so when the player presses B on the gamepad the window is closed. I just noticed that something did “Sink” the first time I press B preventing the window from closing.
Apparently this is the default CoreGui “Leaderboard” that hides and sinks the input if it is visible.
This is new behavior and makes the game feel unresponsive to the player since they need to press B twice first time they are about to close an in-game window.
Closing the Leaderboard also have a priority Medium or higher (not sure exactly what), if it was set to Low it would be less intrusive.
Expected behavior
I expect the Leaderboard to not sink B input on priority medium as it used to be.