Roblox lighting all glitchy?

I have a script that can turn lights on and off with a button press. For some reason the lights appear half cut off when I turn it on while testing, but in studio the lights appear fine.

There is also one light that just refuses to appear at all, even though the light.Enabled is set to true. After about a minute the light will finally start to appear and disappear but only after a delay.

I have no shadows in my game at all, and the scripts work fine. It’s just the light that’s broken when I turn it on. Is this an issue I can fix? I don’t even know so please tell me any possible answers. This makes my game literally unplayable and there is no workaround if I can’t fix this.

And this isn’t scripting support because the scripts really have nothing to do with it.

I would be glad to go into your game and figure it out for you, If you are uncomfortable with that it’s fine, but I would like visuals or a video to help explain your problem because it’s too complicated to understand.

The video is very laggy, but here:

robloxapp-20210919-0834571.wmv (7.0 MB)

Well, according to the video, it probably depends on where you put the light, you can try turning off shadows in the light properties and see if that works.
image
If that is however NOT the case then you can try enlarging the light source/range.
If that is ALSO NOT the case, then try using multiple lighting sources instead or turn off shadows for unnecessary parts
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Hope this helps

In the topic I already said that there were no shadows in the game. No matter what I never check any box that has anything to do with shadows. Also, for some reason it depends on the light object. No matter how much I change the properties or move it to another place, it still does the same thing.

Did you try changing your graphic levels?

2 Likes

Thanks! I always play with graphic level 1.

But I better warn my players that lighting glitches can occur at low graphics levels.