I’m arguing with my friend that roblox loadstring is better but he wont listen to me and keeps saying that vLua is better
I’ve tested it by running multiple scripts and Loadstring handled it without any lags or errors but vLua failed to run some scripts
He’s saying that Loadstring doesn’t even work for him and vLua has sandboxing and that roblox steals your code executed from loadsring()
I’m not really an expert i need your help I want to know which is better
What kind of paranoid superstition is this? They already have all of the scripts in your game and they can record whatever you enter into the chat and they can record the data from whatever you send over a RemoteEvent. Loadstring isn’t going to let Roblox steal your game any more than they already can.
Loadstring only works on the server and if you want script execution, it’s the preferred method.
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uh, you are using their platform, their software, running on their servers, running on their client that they made
if they wanted to get access to your scripts, they would just open the rbxl file.
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