The nails, when imported into Roblox Studio, fail the Accessory Fitting Tool and UGC Validation with these errors:
In Blender it shows the outer cage covering the entire accessory mesh
The same is true in Roblox studio:
Inner caging using the woman r15:
Inner caging of the roblox default clothing cage:
Yet it consistently returns the error of “Average distance between outer cage to mesh is too high. Mesh seems to be outside of the outer cage.”
I retried with the regular clothing base to re-cage, and it has the same error:
The nails are fully weighted red to only the hand and works properly in the posing.







