Recently I installed an RTX 5050 in my computer, I upgraded from an RX580. In the past, Roblox used to utilize the RX580 fully (gave around 25FPS max graphics but it makes sense because the RX580 is really old). However, I played Oakridge Nuclear Power Station on max graphics (on the new RTX5050) and it still gave me just around 28FPS.
Things that I have checked:
-Roblox is using the correct GPU (RTX5050)
-Roblox is updated to the latest version
-Graphics drivers from NVIDIA are the latest version
-There is no CPU bottleneck as CPU is only 40% utilized.
The weird part was it wasn’t utilizing the GPU or CPU fully.
I expect Roblox to utilize the dedicated GPU at around 70-80% (if the frames are low but the GPU/CPU is fully utilized then that’s expected and may just be that the GPU is too weak, however my GPU isn’t fully utilized so that is an anomaly)
I have heard that using the Microsoft store version fixes those problems and properly utilizes the GPU (links above). I haven’t tried that yet though.
This is my first time posting a bug report, so it may not be the correct category or meet standards, if so I hope you understand.
Recently there have been framerate bug reports which werent tied to the hardware you got, so make sure those aren’t the same as your problem.
The RTX 5050 is, not should, gonna give more FPS than your monitor supports certainly.
Yup, I saved up and bought it so I could get a better experience.
I did some benchmarks, GPU seems to be utilized normally on those (95 to 100) and performance matches up.
I am pretty sure it is a bug, maybe it affects everyone on all hardware?
It seems that I cannot send you a message either, maybe you forgot to give me permission? I do have the log files ready to go, hopefully I can send it to you if I got the permissions.
Ah yeah, I have an I5 11400F, which should be good enough for an RTX 5050, and the per thread usage is pretty normal, all threads are equal, like this:
I’ll probably wait a week or so before doing that, might be NVIDIA’s fault, plus it took a week for a staff member to reply so may be they just need some time.
You can manually create private messages to the bug files group that only staff may access.
https://devforum.roblox.com/g/bug-files
Just add the link to the logs somewhere in your original post and also include it to the reply you sent to the staff member.
Make sure the logs and micro-profiler are from the latest version of Roblox as well.