I am currently developing an out-of-bounds system for my Roblox game to ensure that players are properly handled when they leave designated play area if they step beyond the boundaries, they will be swiftly sniped, adding a high-stakes consequence to wandering too far.
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10 Likes
amazing just fricking cool dude
4 Likes
Pretty cool mechanic, would be cooler if, the character’s head was thrown forward when they’re shot from behind for example, not just freeze and fall over backwards, you know?
Otherwise, it’s fun, non-invasive!
3 Likes
Thanks that actually a good idea
I was expecting a car to run them over.
8 Likes