When using Player:GetFriendsOnline(Number) I expect it to return the amount I request, not an absurd amount like 10000 < not that it’s even possible, but more like 300, 500, 800, 1000, etc..
I don’t believe this is a rate limit, or network issue, more or so a API limitation. Most likely the internal cap is 200, since the old Roblox friends list max amount was 200, may be set there on purpose or something that hasn’t been updated since the friends list capacity was increased to 1000. If this were to be a rate limit issue it would just fall nil or error after to many calls. Hope this helps, sorry if I sound a little dum since it’s pretty late and I haven’t slept yet lol.