im trying to import a custom rig but roblox messes with the position and scale placing everything on the root part position and scaling it down on the lowest numbers
is there anything i did wrong?
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Are you setting your scale when exporting??

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Also make sure to apply all transforms using crtl + a

although, it might mess with your rig if you have it all animated and posed, you should apply all transforms before animating
yes its setted and if i export it using the asset manager the model is at a perfect size
as you can see on the second print all the transforms are applyed


