Roblox saying that there's more than 10k triangles but blender says there's less than 10k

I tried uploading tree branches into roblox but it says it’s more than 10k triangles and blender says its less than 10k triangles (6k) and I don’t know what’s happening. This is what it looks like.


This is what it says.

This is the error.

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Yeah thats weird. Just bypass it by uploading it piece by piece.

My best guess is blender and roblox generate triangles different

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In Blender, have you applied all of the modifier like subdivision surface, etc?

Mesh with the modifier applied has the true amount of triangles.

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adding on to making sure modifiers are applied, if that doesn’t work, maybe try the Triangulate modifier.

No idea if it would actually help, or if Roblox would convert the triangles on top of it or what that would do, but it’s an idea

How does the triangulate modifier work?