Roblox Screenshot Avatar Reporting is ineffective and needs improvements

As a Roblox developer and user , it is currently too hard to report peoples avatars. You have to angle your camera at someones avatar very carefully to get a good view of it, open the report menu, and then change the report method to Screenshot reporting. The issue is that by the time you get to the screenshot reporting screen the person you are trying to report has moved to another space in the experience or moved to another angle and now you can no longer report their avatar.

I don’t know the best way to fix this problem but i think something that would help is being able to take a screenshot in the experience first and then choose who you are reporting afterwards so that its easier to report the person who is using an avatar that violates the roblox terms of service or community guidelines.

If Roblox is able to address this issue, it would improve my development and user experience because I could more effectively remove people with problematic avatars from my experiences and other developers experiences by reporting the problem users avatars.

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My idea is, instead of a screendhot for this matter, send the character ID (or serialized copy) along with the report, for the moderator to look at (presumably in 3D)

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This already happens to some extent; in the CoreScript the HumanoidDescription’s of all characters in game are dumped and sent as part of the report… Whether moderation actually gets that information is a different question.

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