Roblox Studio fails to load and cannot exit places properly

Hello! I was going to check out my testing place for my game that my team has been working on, but I am unable to with my specific placefile; others seem to be loading fine. Upon loading the game in studio, the map is either textureless with little to no meshes visible, or is a black void with meshes and no color. The studio icons are usually missing, too. (Visuals Below)

This is specifically occurring here. Engineers, please check the PM for a placefile.

Edit: This is stopping my development on my game completely as I am unable to edit anything. After a full reinstall, the issue still occurs. I have also observed that if I start a playtest, this happens.



Lighting and meshes load in, but not textures and base parts.

Reproduction Steps

  • Enter my PF
  • Try to edit, the map is blank-ish but parts still technically exist.

When I try to exit any place file (Via the X on the game tab) I am met with a grey 3D viewport, as if it was closed but I am not taken to the homescreen. I am then no longer able to exit the program and am forced to end the task.


Visual of the blank viewport.

System Info

  • Memory: 16.0 GB
  • CPU: 12th Gen Intel(R) Core™ i5-12400
  • GPU 0: NVIDIA GeForce RTX 3060
  • GPU 1: Intel(R) UHD Graphics 730

Expected behavior

I expect all meshes and textures to load properly in studio, as well as being able to properly exit places.

A private message is associated with this bug report

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This is kind of critical to my work as I cannot access my placefile meaning I am unable to progress until this issue is fixed.

HUGE UPDATE: I just recently disabled a lot of beta features, and it seems to have solved the issue of loading meshes and lighting properly. This has also fixed the strange “blank screen” issue. If any engineer wants to look closer to find the exact beta feature, please do. For now, I will be marking this as the solution so people can find the issue quickly and fix it for themselves.

Hey, I am experiencing the same problem, you may be onto something, I did see a bit of a change when beta features where disabled.

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