There is a bug where graphics are lower than usual and changing the graphics technology nor color correction helps with this. All Material looks lower quality or seems to have no shadows at all.
It seems to be a issue with specular right now try messing with the slider and see if it changes or not
Yeah I been was messing with it but nothing changed for me
Yeah so its seems they broke specular and maybe normals for like the past day. I’m guessing its something to do with this [ON HOLD] Introducing Physically-Based Rendering (PBR) for Avatar Accessories
Ahh I thought so lol thanks for the confirmation though
Found a fix for now.
Just change your renderer to Vulkan for now if your device supports it
Yes, I noticed that metallic, glass objects, or pretty much anything reflective became dull for some reason. Glad to know someone else is pointing this out. Can anyone confirm if this is also occurring on Roblox.com itself?
Yes I found the issue and it seems like DX11 isn’t increasing the Graphics Quality and is only increasing the render distance. The only work around is to change graphics mode
Salutations!
I’ve closed this topic since there is already a report assigned and acknowledged, mentioned some replies above.
Similar issues are usually reviewed only on one topic.
Please stay on the loop here in this thread for any updates on the issue:
If possible, please try to provide all the info you can on that topic thread so it helps the engineers’ investigation.
Thanks for reporting and your understanding!
Have a Nice Day!
