Roblox Suspension Constraints glitching out after teleporting vehicle

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I want to teleport this car using default roblox suspension constraints.

  2. What is the issue? Include screenshots / videos if possible!
    https://gyazo.com/3d7c795a42980f85bb41757a6191f8be

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    SetPrimaryPartCFrame,
    Setting the character’s CFrame,
    Anchoring the Car,
    MoveTo,
    Setting the vehicleseat’s CFrame
    BodyMovers
    SetNetworkOwner

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

May we see the scripts being used for this.

1 Like

Hey, I don’t really see why there’s a need to see the scripts as I listed the mentioned things I’ve tried and if It was wrong it would error, It’s a constraint issue

for i, v in pairs(raceTable["Players"]) do
							local vChar = v.Character
							
							_G[v.Name.."Seat"].Parent:MoveTo(raceModel["Start"..i].Position + Vector3.new(0, 5, 0))
						end

Last thing I tried

Hmm can I see the model Hierarchy? I believe this is issue with the wheels not being teleported alongside the car which leads to the issue as it causes the constraints to freakout.

Perhaps try disabling the constraints then reenabling them after teleporting?

2 Likes

Hey sorry for the late reply.
https://gyazo.com/10095af040ef574a78785ac70735ade2

and yes I tried what you said below