What solutions have you tried so far? Did you look for solutions on the Developer Hub?
SetPrimaryPartCFrame,
Setting the character’s CFrame,
Anchoring the Car,
MoveTo,
Setting the vehicleseat’s CFrame
BodyMovers
SetNetworkOwner
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.
Hey, I don’t really see why there’s a need to see the scripts as I listed the mentioned things I’ve tried and if It was wrong it would error, It’s a constraint issue
for i, v in pairs(raceTable["Players"]) do
local vChar = v.Character
_G[v.Name.."Seat"].Parent:MoveTo(raceModel["Start"..i].Position + Vector3.new(0, 5, 0))
end
Hmm can I see the model Hierarchy? I believe this is issue with the wheels not being teleported alongside the car which leads to the issue as it causes the constraints to freakout.
Perhaps try disabling the constraints then reenabling them after teleporting?