Roblox to Polytoria Changelog

RTP plugin link: Roblox Creator Page

We have a Discord server if you have any questions, suggestions, or issues using RTP: Roblox To Poly

Here is a tutorial showing how to use the plugin when converting models to Polytoria: Youtube

1.2.7 (22/02/2026):

  • Added HideStuds (doesn’t work)
  • Added TrussFrame shape
  • Added CornerWedge Shape
  • Added IntValue, NumberValue, StringValue, Vector3Value, Color3Value
  • Added warning popup if outdated
  • Fixed Model pivots
  • Fixed Decal rotation

1.2.6 (15/02/2026):

  • Fixed boolean false values not exporting
  • Fixed CastShadow

1.2.5 (9/02/2026):

  • Support for CastShadow
  • Folders convert as models due to a Polytoria issue

1.2.4 (26/01/2026):

  • Fixed incorrect size and rotation on wedges
  • Fixed cylinders & balls sometimes exporting with the wrong size
    • Also fixed them not exporting
  • Fixed special meshes not affecting their exported parent
  • MeshParts now export with no MeshID
1.2.3 (21/01/2026)
  • Added support for publishing folders instead of only models
  • Added support for fabric, marble, grass, & mud materials (fabric → carpet, mud → dirt,)
  • Pointlights & Spotlights, as well as Spawnlocations will now export to Polytoria
    • Surfacelights do not export
  • Rewrote the code, possibly made exporting faster
  • Fixed wrong size & position with parts parented to another
1.2.2 (16/01/2026)
  • Added lightmode option for users
    • Preference saves between sessions
  • Readded ScrollingFrame
1.2.1 (13/01/2026)
  • Complete overhaul of UI
  • Clearer instructions, so understanding how to use RTP should hopefully not be as big of a issue
  • Added support to certain wedges not converting into Polytoria
  • Added support for non Achievable Instances
  • Significantly reduced exporting time (up to 40x faster)
  • Removed ScrollingFrame
  • Fixed UI not aligning
1.1.5 (21/11/2022)
  • Fixed exporting as a model
    • Fixed TrussParts & WedgeParts not exporting
  • Fixed bug where TrussParts would convert as a part
  • All SpecialMeshes will default to Block if they are set to FileMesh
  • Fixed parts yaw rotation being off by 180 degrees
  • Modified gradient
1.1.3 (07/09/2022)
  • Fixed bug where wedges would have the class WedgePart instead of Part
1.1.1 (25/07/2022)
  • Made the UI use a DockWidgetPluginGui instead of a ScreenGui
  • Changed exporting method to use the beta script editing API and PrompSaveSeelction
  • RTP no longer requires Script Injection
  • Converting builds no longer mirrors them (credit: @stravant)
  • Converted builds will have an origin of 0,0,0 in Polytoria
  • Limited converting to only Models

Thanks @okdargy for the plugin’s icon :heart:

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