So Roblox’s System allocation goes from 684MB to over 1.3GB over 24h… I’ve provided a video that shows the graph and a picture of the detailed “System” graph
* On an another note, the engine/core/react/rodux/roblox scripts also creates a lot of errors/warnings that I see in the error report, but they’re all on the client side so i’m like 99% sure they’re not related… I can provide them if needed
Hi there,
thank you for reporting this - we are looking into it!
In the meantime, you could create a Luau heap usage snapshot in Dev console, in order to narrow down where the memory seems to be going Memory usage | Documentation - Roblox Creator Hub
Cheers!
I apologize for the inconvenience, but could this issue be investigated too?Unreasonbly high RAM usage on roblox mobile client
The client seems to just saturate itself with RAM and waste ressources, even if the client doesn’t need that much, this happens as early as the homepage (the memory leak issue stated by the OP may also be slightly related to this one)