Rocket flying to the sides

Im having a problem with a rocket ship that i made, i want it to fly directly up but it just tilts to the side and doesnt go straight

  1. What do you want to achieve?
    I want to make a mini rocket ship that flys straight up

  2. What is the issue?
    It doesnt fly straight, it always starts to fly to the right or left

  3. What solutions have you tried so far?
    I tried AlignOrientation and switching to LinearVelocity, didnt work

Explorer:


VectorForce properties:

2 Likes

turn it into a missile instead

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Ok yeah i could do that, but thats not the solution i exactly want
(and im making a parachute right now soooo)

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Possibly the rocket is hitting the supports at the beginning and it starts drifting to the side; you could try making the supports non-collide

I don’t think this is as likely, but maybe the center of mass on the rocket is slightly off center

I don’t know if it still exists, but there might be a constraint thingy that brings Attachment0 to Attachment1 and you could put Attachment1 on top/in front of the rocket

Didnt work, in fact made the rocket want to be a car

I dont think this is the reason because i sized things using the properties menu, idk though

Ill try this to see if it does anything

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I seem to have fixed the problem by adding an Attachment into LaunchVFX (part at the bottom of the rocket), moving it up 2048 studs, then setting AlignOrientation Attachment1 to that

4 Likes

Maybe you forgot to disable the wind in the game?

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