Hello. I am currently developing a fun explosion game which features RPG’s, C4’s, and grenades. The slight problem I am having with the RPG is that the rocket itself is moving sideways and not facing the direction it’s moving. Is there anyways I can fix this?
The rocket is using bodyvelocity to propell itself and just changes it’s cframe right when it’s fired. A small clip of the code can be found below.
You can either rebuild the rocket model 90 degrees clockwise, or use a script to change the rotation of the rocket. I would just prefer rebuilding the rocket though, saves a lot more time if that solves it.