Roguelite Alpha Testing and Feedback

Hello :slight_smile:

For the past month I have been rigorously working on a roguelite game with interesting mechanics. The game generates random rooms and spawns various NPC’s in them. Player’s goal is to clear the rooms and progress to the end.

Here is a short video of the gameplay.

And here is the game link, for you to try out yourself.
Ragalit: Tutorial [Alpha] - Roblox

At the end of each stage player gets to choose from 3 random upgrades, that will make him stronger, more agile and tankier, or will give him unique abilities.

The full game is ready and will be released in 3 days, but before that I wanted to post a Demo with just the core mechanics, to get feedback and improve the game as much as possible before the release.

Don’t mind the Gui or effects, they are much better in the full game, I want feedback on the mechanics (What NPC’s or abilities to add and etc.).

In the tutorial there are 4 different NPC’s and 1 Boss at the end. Full game has more than 10 NPC’s and 3 Bosses with various abilities. And that is just the current state. Every week the game will receive Updates with new locations and NPCs. There will also be a lobby, where players can hang out, and upgrade their abilities before going into battle.

After the release I am starting Ads, so if you like the game, make sure to add it to your favourites, so that you will be notified on Updates.

If you find any bugs, please report them on the server of the game (the social link under the game).

P.S. After you win or die, you can not restart the game, if you want to play again, you have to rejoin. That is because this is a Roguelite with permadeath mechanics, meaning that if you die, you lose all abilities and have to start again. In the Full game after dying or winning the player is teleported to the lobby with other players.

3 Likes