Ronautica Changelog & Credits

Recent (V.2.18-C Patch)

Releasted: June 25, 2025

  • Fixed biome decorations not loading in correctly

Update Archives

V.2.18-B | June 16, 2025
  • New Scanner Model
    • Now has a functional screen with status updates: “SEARCHING…” → “READY” → “SCANNING”
  • Increased Seamoth Battery Lifetime (6 minutes > 10 minutes)
  • Redesigned Depth HUD
  • Bug fixes
    • Fixed sanity staying functional in Creative mode
    • Fixed still getting stuck inside Seamoth if it was facing downwards or upwards
    • Fixed seamoth battery being tied to FPS (e.g. draining faster in higher FPS, slower drain in lower FPS)
V.2.18-A | June 12, 2025
  • Fixed the user getting trapped inside Seamoth upon exiting
  • Seamoth will no longer float up in the air after being constructed
V.2.18 | March 19, 2025
  • Fixed a bug related to music playback
  • Resolved an issue with knife hitboxes that prevented attacks from registering against certain creatures (e.g., Reaper, Stalker)
  • Fixed a bug preventing module removal from the Wraith
  • Added additional visual effects to Crashfish explosions
  • Adjusted ambient audio for a more immersive experience
  • Low sanity (blue brain bar <60) now triggers visual effects
V.2.17 | March 15, 2025
  • Fixed an issue where items would not disappear from the hotbar
  • Fixed a bug allowing players to enter Seamoths they did not own; now, only the owner can access them
  • Added a marker/beacon for vehicles constructed using the Mobile Vehicle Bay
  • Fixed a lighting-related bug
  • Added a new hit sound to the knife
V.2.15 | Octember 30, 2024
  • Fixed game freezing upon loading
  • Fixed knives
  • Inventory fixes
  • Fish and environment fixes
V.2.13 | September 25, 2024
  • Edited reefback spawns (again)
  • Fixed hoopfish collection
  • fixed main menu freezing after attempting to load a save
  • and more quality of life
V.2.12 | September 21, 2024
  • Edited reefback AI
  • Fixed hoopfish and spinefish
  • Fixed seamoth saving, mobile issues, color saving
  • Fixed being unable to pick up mobile vehicle bay
  • More QOL changes/additions
V.2.1 | September 8, 2024
  • Added Lost River
  • Added Lava Zone
  • Added Lava Lakes
  • Added several new flora and fauna
  • Added reefbacks
  • New menu system
  • Revamped vehicle system
  • Uprade modules
  • Kyanite and Nickel
  • Added more story elements
  • Improved surface graphics
  • Added Ice Shelf
  • Added a new dynamic grass system
  • Overhauled mobile rendering
V.2.0 | April 19, 2024
  • New map
  • Combination of Subnautica and Subnautica Below Zero’s map
  • Including fan-made biomes and fauna
  • New story
  • A bunch of new places to explore
  • Alien Facilities that doesn’t exist in the actual Subnautica
  • Wraith (new vehicle)
  • Some of the game’s code re-written from scratch
  • Gameplay improvements/changes
  • Datasaving 2.0
  • Game progression saving
  • Rarer data loss
  • New soundtrack
  • Removed all assets ripped off of Subnautica and replaced with ours
  • New materials
  • Actual private servers that can be created from the game’s page
  • Console Support
  • And more
V.1.8 | February 19, 2024
V.1.71 | January 1, 2024
  • Reverted winter map changes
  • Nerfed fall damage
V.1.7 | December 4, 2023

Winter Update

  • Map Changes
    • Islands covered in snow
    • Floating ice on water
    • New island
  • New limited-time badge
  • Ambience changes
  • Weather changes
  • Added below zero flora
  • Leviathans will drop a special item when killed
  • Bug fixes
    • Fixed night vision goggles model being upside down when equipped
    • Fixed sometimes instantly dying while loading data
    • Fixed dying from fall damage when exiting or entering aurora
V.1.6 | June 26, 2023
  • Added data saving
  • More frequent fish spawning
  • Other small additions/changes
V.1.5 | June 14, 2023
  • Improved/Smoother UI
  • Changes to inventory system
  • Updated item icons
  • Darker nights

Credits

LEAD DEVELOPERS:

Shinray (@Mei7ssa ) — Programming, UI, Some Level Design
AceRoc (@AceRocDoc ) — 3D Artist, Level Design, Composer
steamtrain (@the_steamtrain ) — Programmer, Core System Optimization, Terrain & Chunk System

Asset Creators

@Xeroniyx - Seaglide Model, Old LifePod Model etc.
@Spaceship_Captain1 - Aurora Interior
@im_nikitos - Scanner Model

Composers

Other

  • DusanZderic : Stalkuh textures and teeth
  • Daniel Ryan : Night Vision Goggles Model
14 Likes