RopeConstraint click to detect

Hello,

I intended to know if it is possible to detect in-game a constraint with any event that can be fired with the click of a mouse or when a player touches his screen, …

The problem is that I absolutely don’t know if we can do that or not. I mean in-game you click on a visible ropeConstraint, will I be able to detect the instance?

I tried Mouse.Target and WorldRoot:Raycast() and both methods are not detecting the constraint.

If I had to use another method than detecting it directly (e.g: another part inserted inside of the constraint that would simulate its collision when both parts are anchored)

Thanks for reading (and answering :slight_smile:) !

Varonex_0

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